- 授权协议: 未知
- 开发语言: C/C++
- 操作系统: Linux
- 软件首页: http://icculus.org/physfs/
软件介绍
PhysicsFS 是一个对各种压缩文件的访问提供了一个统一的抽象接口。
It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc.
High Performance JavaScript
Nicholas C. Zakas / O'Reilly Media / 2010-4-2 / USD 34.99
If you're like most developers, you rely heavily on JavaScript to build interactive and quick-responding web applications. The problem is that all of those lines of JavaScript code can slow down your ......一起来看看 《High Performance JavaScript》 这本书的介绍吧!
图片转BASE64编码
在线图片转Base64编码工具
HSV CMYK 转换工具
HSV CMYK互换工具
