AI Algorithms, Data Structures, and Idioms in Prolog, Lisp, and

AI Algorithms, Data Structures, and Idioms in Prolog, Lisp, and

出版信息

George F. Luger、William A Stubblefield / Addison Wesley / 2008-09-04 / USD 22.20

内容简介

This book is designed for three primary purposes. The first is as a programming language component of a general class in Artificial Intelligence. From this viewpoint, the authors see as essential that the AI student build the significant algorithms that support the practice of AI. This book is designed to present exactly these algorithms. However, in the normal lecture/lab approach taken to teaching Artificial Intelligence at the University level, we have often found that it is difficult to cover more than one language per quarter or semester course. Therefore we expect that the various parts of this material, those dedicated to either Lisp, Prolog, or Java, would be used individually to support programming the data structures and algorithms presented in the AI course itself. In a more advanced course in AI it would be expected that the class cover more than one of these programming paradigms.

The second use of this book is for university classes exploring programming paradigms themselves. Many modern computer science departments offer a final year course in comparative programming environments. The three languages covered in our book offer excellent examples on these paradigms. We also feel that a paradigms course should not be based on a rapid survey of a large number of languages while doing a few “finger exercises” in each. Our philosophy for a paradigms course is to get the student more deeply involved in fewer languages, and these typically representing the declarative, functional, and object-oriented approaches to programming. We also feel that the study of idiom and design patterns in different environments can greatly expand the skill set of the graduating student. Thus, our philosophy of programming is built around the language idioms and design patterns presented in Part I and summarized in Part V. We see these as an exciting opportunity for students to appreciate the wealth and diversity of modern computing environments. We feel this book offers exactly this opportunity.

The third intent of this book is to offer the professional programmer the chance to continue their education through the exploration of multiple programming idioms, patterns, and paradigms. For these readers we also feel the discussion of programming idioms and design patterns presented throughout our book is important. We are all struggling to achieve the status of the master programmer.

目录

Idioms, Patterns, and Programming
Prolog: Representation
Abstract Data Types and Search
Depth- Breadth-, and Best-First Search
Meta-Linguistic Abstraction, Types, and Meta-Interpreters
Machine Learning Algorithms in Prolog
Natural Language Processing in Prolog
Dynamic Programming and the Earley Parser
Prolog: Final Thoughts
S-Expressions, the Syntax of Lisp
Lists and Recursive Search
Variables, Datratypes, and Search
Higher-Order Functions and Flexible Search
Unification and Embedded Languages in Lisp
Logic programming in Lisp
Lisp-shell: An Expert System Shell in Lisp
Semantic Networks, Inheritance, and CLOS
Machine Learning in Lisp
Lisp: Final Thoughts
Java, Representation and Object-Oriented Programming
Problem Spaces and Search
Java Representation for Predicate Calculus and Unification
A Logic-Based Reasoning System
An Expert System Shell
Case Studies: JESS and other Expert System Shells in Java
ID3: Learning from Examples
Genetic and Evolutionary Computing
Case Studies: Java Machine Learning Software Available on the Web
The Earley Parser: Dynamic Programming in Java
Case Studies: Java Natural Language Tools on the Web
Conclusion: The Master Programmer

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