iOS转场动画的三种方式

栏目: IOS · 发布时间: 5年前

内容简介:CATransition是CAAnimation的子类,用于过渡动画或转场动画。为视图层移入移除屏幕提供转场动画。首先来看一下简单的Demo:将该动画添加到window.layer上,则会present或push时使用指定的转场动画。其中最主要的两个属性就是type和subtype。

1.CATransition

CATransition是CAAnimation的子类,用于过渡动画或转场动画。为视图层移入移除屏幕提供转场动画。首先来看一下简单的Demo:

   CATransition *animation = [CATransition animation];
    animation.type = kCATransitionFade;
    animation.subtype = kCATransitionFromRight;
    animation.duration = 1.0;    // 在window上执行CATransition, 即可在ViewController转场时执行动画
    [self.view.window.layer addAnimation:animation forKey:@"kTransitionAnimation"];    
    AViewController *vc = [[AViewController alloc] init];
    [self presentViewController:vc animated:NO completion:nil];

将该动画添加到window.layer上,则会present或push时使用指定的转场动画。

其中最主要的两个属性就是type和subtype。

  • type:转场动画的类型。

    官方SDK只提供了四种转场动画的类型,即:

CA_EXTERN NSString * const kCATransitionFade;CA_EXTERN NSString * const kCATransitionMoveIn;CA_EXTERN NSString * const kCATransitionPush;CA_EXTERN NSString * const kCATransitionReveal;

私有的type:

NSString *const kCATransitionCube = @"cube"; 
NSString *const kCATransitionSuckEffect = @"suckEffect"; 
NSString *const kCATransitionOglFlip = @"oglFlip"; 
NSString *const kCATransitionRippleEffect = @"rippleEffect"; 
NSString *const kCATransitionPageCurl = @"pageCurl"; 
NSString *const kCATransitionPageUnCurl = @"pageUnCurl"; 
NSString *const kCATransitionCameraIrisHollowOpen = @"cameraIrisHollowOpen";NSString *const kCATransitionCameraIrisHollowClose = @"cameraIrisHollowClose";
  • subtype:动画类型的方向

CA_EXTERN NSString * const kCATransitionFromRight;CA_EXTERN NSString * const kCATransitionFromLeft;CA_EXTERN NSString * const kCATransitionFromTop;CA_EXTERN NSString * const kCATransitionFromBottom;

上面讲的是给window.layer添加transition,这样使得在present或push时使用指定的转场动画。

既然讲到这里了,就看一下把transition加在layer上。

看一下示例代码:

- (void)viewDidLoad {
    [super viewDidLoad];    
    UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(100, 100, 100, 50)];
    
    [button setTitle:@"进入" forState:UIControlStateNormal];
    
    button.backgroundColor = [UIColor redColor];
    
    [button addTarget:self action:@selector(buttonClicked) forControlEvents:UIControlEventTouchUpInside];
    
    [self.view addSubview:button];
    
    _imageView = [[UIImageView alloc] initWithFrame:CGRectMake(100, 300, 150, 150)];
    [self.view addSubview:_imageView];
    _imageView.backgroundColor = [UIColor redColor];
    _imageArray = @[[UIImage imageNamed:@"成果秀1"],[UIImage imageNamed:@"点赞他人1"],[UIImage imageNamed:@"偷师学艺1"],[UIImage imageNamed:@"学会欣赏3"]];
    
    _imageView.image = [UIImage imageNamed:@"成果秀1"];
}



- (void)buttonClicked{  
    CATransition *animation = [CATransition animation];
    animation.type = @"cube";
    animation.subtype = kCATransitionFromRight;
    animation.duration = 1.0;    //换图片的时候使用转场动画
    [self.imageView.layer addAnimation:animation forKey:nil];    //cycle to next image
    UIImage *currentImage = self.imageView.image;    NSUInteger index = [self.imageArray indexOfObject:currentImage];
    index = (index + 1) % [self.imageArray count];    self.imageView.image = self.imageArray[index];
   
}

2.transitionFromViewController

  • UIViewController自带的方法:

    transitionFromViewController:toViewController:duration:options:animations:completion:这个转场动画是用在当一个父视图控制器中有几个childViewController,当要在这几个子视图控制器之间切换时就可以用这个方法。

AViewController *a = self.childViewControllers[0];
BViewController *b = self.childViewControllers[1];
CViewController *c = self.childViewControllers[2];// Curl 翻页效果// UIViewAnimationOptionTransitionCurlUp, UIViewAnimationOptionTransitionCurlDown// Flip 翻转效果// UIViewAnimationOptionTransitionFlipFromLeft, UIViewAnimationOptionTransitionFlipFromRight// UIViewAnimationOptionTransitionFlipFromTop, UIViewAnimationOptionTransitionFlipFromDown[self transitionFromViewController:_currentViewController
                  toViewController:b
                          duration:0.5
                           options:UIViewAnimationOptionTransitionFlipFromRight
                        animations:^{

} completion:^(BOOL finished) {

}];

3.Transition Animation

1 UINavigationControllerDelegate + UIViewControllerAnimatedTransitioning

在UINavigationController的转场动画中,要指定UINavigationControllerDelegate对象:

self.navigationController.delegate = self;
[self.navigationController pushViewController:itemVC animated:YES];

UINavigationControllerDelegate主要有以下两个协议方法:

//pop- (nullable id 
<uiviewcontrollerinteractivetransitioning>
 )navigationController:(UINavigationController *)navigationController
                          interactionControllerForAnimationController:(id 
 <uiviewcontrolleranimatedtransitioning>
  ) animationController NS_AVAILABLE_IOS(7_0);//push- (nullable id 
  <uiviewcontrolleranimatedtransitioning>
   )navigationController:(UINavigationController *)navigationController
                                   animationControllerForOperation:(UINavigationControllerOperation)operation
                                                fromViewController:(UIViewController *)fromVC
                                                  toViewController:(UIViewController *)toVC  NS_AVAILABLE_IOS(7_0);
  </uiviewcontrolleranimatedtransitioning>
 </uiviewcontrolleranimatedtransitioning>
</uiviewcontrollerinteractivetransitioning>

首先创建一个基类PDAnimatorBaseTransition实现UIViewControllerAnimatedTransitioning协议的方法。

UIViewControllerAnimatedTransitioning协议的方法有:

//动画持续时间- (NSTimeInterval)transitionDuration:(nullable id 
<uiviewcontrollercontexttransitioning>
 )transitionContext;//转场动画实现细节- (void)animateTransition:(id 
 <uiviewcontrollercontexttransitioning>
  )transitionContext;
动画结束时调用
- (void)animationEnded:(BOOL) transitionCompleted;
 </uiviewcontrollercontexttransitioning>
</uiviewcontrollercontexttransitioning>
  • PDAnimatorBaseTransition.h

#import 
<foundation foundation="" h="">
 #import 
 <uikit uikit="" h="">
  typedef NS_ENUM(NSInteger, PDAnimationType){
    
    animationTypePresent = 0,
    animationTypeDismiss ,
    animationTypePush ,
    animationTypePop,
};@interface PDAnimatorBaseTransition : NSObject 
  <uiviewcontrolleranimatedtransitioning>
   @property (nonatomic, assign)PDAnimationType animationType;@property (nonatomic, strong)UIView *containerView;@property (nonatomic, strong)UIViewController *from;@property (nonatomic, strong)UIViewController *to;@property (nonatomic, strong)UIView *fromView;@property (nonatomic, strong)UIView *toView;@property (nonatomic, weak)id 
   <uiviewcontrollercontexttransitioning>
     transitionContext;@end
   </uiviewcontrollercontexttransitioning>
  </uiviewcontrolleranimatedtransitioning>
 </uikit>
</foundation>
  • PDAnimatorBaseTransition.m

#import "PDAnimatorBaseTransition.h"@interface PDAnimatorBaseTransition() @end@implementation PDAnimatorBaseTransition#pragma mark -required- (NSTimeInterval)transitionDuration:(nullable id 
<uiviewcontrollercontexttransitioning>
 )transitionContext{    
    return 1.f;
}

- (void)animateTransition:(id 
 <uiviewcontrollercontexttransitioning>
  )transitionContext{
    
    _transitionContext = transitionContext;
    
    _containerView = [transitionContext containerView];
    
    _from = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
    
    _to = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];    
    if([transitionContext respondsToSelector:@selector(viewForKey:)]){
        
        _fromView = [transitionContext viewForKey:UITransitionContextFromViewKey];
        _toView = [transitionContext viewForKey:UITransitionContextToViewKey];
    }else{
        
        _fromView = _from.view;
        _toView = _to.view;
    }    
    if(self.animationType == animationTypePresent){
        
        [self animationPresent];
    }else if (self.animationType == animationTypeDismiss){
        
        [self animationDismiss];
    }else if (self.animationType == animationTypePop){
        
        [self animationPop];
    }else{
        
        [self animationPush];
    }
    
}#pragma mark -optional//动画结束时回调- (void)animationEnded:(BOOL) transitionCompleted{   
}
- (void)animationPresent{  
}
- (void)animationDismiss{
}
- (void)animationPop{ 
}
- (void)animationPush{
  
}
 </uiviewcontrollercontexttransitioning>
</uiviewcontrollercontexttransitioning>

然后创建子类PDAnimatorPUshPopTransition继承自PDAnimatorBaseTransition,实现- (void)animationPush,- (void)animationPop方法。

  • PDAnimatorPUshPopTransition.h

#import "PDAnimatorBaseTransition.h"#import 
<uikit uikit="" h="">
 @interface PDAnimatorPUshPopTransition : PDAnimatorBaseTransition@property (nonatomic, assign)CGPoint itemCenter;@property (nonatomic, assign)CGSize itemSize;@property (nonatomic, strong)NSString *imageName;@end
</uikit>
  • PDAnimatorPUshPopTransition.m

#import "PDAnimatorPUshPopTransition.h"@implementation PDAnimatorPUshPopTransition- (instancetype)init{    
    self = [super init];    if(self){
        
        
    }    
    return self;
}

- (NSTimeInterval)transitionDuration:(nullable id 
<uiviewcontrollercontexttransitioning>
 )transitionContext{    
    return 5.f;
}

- (void)animateTransition:(id 
 <uiviewcontrollercontexttransitioning>
  )transitionContext{
    
    [super animateTransition:transitionContext];
}

- (void)animationPush{    
    NSTimeInterval duration = [self transitionDuration:self.transitionContext];
    __weak typeof(self) weakSelf = self;    
    self.containerView.backgroundColor = [UIColor lightGrayColor];    
    UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 100, 160)];
    imageView.image = [UIImage imageNamed:self.imageName];
    imageView.center = _itemCenter;    
    CGFloat initialScale = _itemSize.width / CGRectGetWidth(imageView.frame);    
    CGAffineTransform transform = CGAffineTransformIdentity;
    
    transform = CGAffineTransformScale(transform, initialScale, initialScale);
    transform = CGAffineTransformRotate(transform, M_PI);
    
    imageView.layer.affineTransform = transform;    
 //   imageView.transform = CGAffineTransformMakeScale(initialScale, initialScale);
    
    [self.containerView addSubview:imageView];    
    
    self.toView.frame = [self.transitionContext finalFrameForViewController:self.to];    CGPoint finalCenter = self.toView.center;    self.toView.center = finalCenter;    self.toView.alpha = 0.0;    //这一句一定要
    [self.containerView addSubview:self.toView];
    
    [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.5 initialSpringVelocity:0 options:UIViewAnimationOptionCurveLinear animations:^{
        

        imageView.layer.affineTransform = CGAffineTransformIdentity;
        
        imageView.center = finalCenter;        
        self.fromView.alpha = 0.0;        self.containerView.backgroundColor = [UIColor redColor];
    } completion:^(BOOL finished){
        
        [imageView removeFromSuperview];
        
        weakSelf.toView.alpha = 1.0f;
        weakSelf.fromView.alpha = 1.0f;
        
        [weakSelf.transitionContext completeTransition:![weakSelf.transitionContext transitionWasCancelled]];
    }];
    
}

- (void)animationPop{    
    NSTimeInterval duration = [self transitionDuration:self.transitionContext];
    __weak typeof(self) weakSelf = self;    
    self.toView.frame = [self.transitionContext finalFrameForViewController:self.to];
    
    [self.containerView insertSubview:self.toView belowSubview:self.fromView];    
    self.fromView.alpha = 0.0;    
    self.fromView.backgroundColor = [UIColor clearColor];
    
    [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.5 initialSpringVelocity:0 options:UIViewAnimationOptionCurveLinear animations:^{        
        CGFloat initialScale = _itemSize.width / 200;
        weakSelf.fromView.transform = CGAffineTransformMakeScale(initialScale, initialScale);
        weakSelf.fromView.center = weakSelf.itemCenter;
        
        weakSelf.toView.alpha = 1.0f;
    } completion:^(BOOL finished){
        
        weakSelf.fromView.alpha = 0.0f;
        
        [weakSelf.transitionContext completeTransition:![weakSelf.transitionContext transitionWasCancelled]];
    }];
}@end
 </uiviewcontrollercontexttransitioning>
</uiviewcontrollercontexttransitioning>

然后我们在需要push的地方实现UINavigationControllerDelegate的协议方法:

- (nullable id 
<uiviewcontrolleranimatedtransitioning>
 )navigationController:(UINavigationController *)navigationController
                                            animationControllerForOperation:(UINavigationControllerOperation)operation
                                                         fromViewController:(UIViewController *)fromVC
                                                           toViewController:(UIViewController *)toVC  NS_AVAILABLE_IOS(7_0){
    
    PDAnimatorPUshPopTransition *animationTransition = [[PDAnimatorPUshPopTransition alloc] init];    if(operation == UINavigationControllerOperationPush){
        
        animationTransition.animationType = animationTypePush;
    }else if (operation == UINavigationControllerOperationPop){
        
        animationTransition.animationType = animationTypePop;
    }    
    NSArray *indexPaths = [self.collectionView indexPathsForSelectedItems];    if (indexPaths.count == 0) {        return nil;
    }    
    NSIndexPath *selectedIndexPath = indexPaths[0];    UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:selectedIndexPath];    
    // 一定要加上convertPoint:toView:操作
    animationTransition.itemCenter = [self.collectionView convertPoint:cell.center toView:self.view];
    animationTransition.itemSize = cell.frame.size;
    animationTransition.imageName = [NSString stringWithFormat:@"%ld", (long)selectedIndexPath.item];    
    return animationTransition;
}
</uiviewcontrolleranimatedtransitioning>

2 UIViewControllerTransitioningDelegate+UIViewControllerAnimatedTransitioning

首先需要设置被present的Controller的transitionDelegate

DemoViewControllerTransitionPresentedViewController *presentedVC = [[DemoViewControllerTransitionPresentedViewController alloc] init];
presentedVC.transitionDelegate = self;
[self presentViewController:presentedVC animated:YES completion:nil];

UIViewControllerTransitioningDelegate的代理的协议方法有:

//       prenent       - (id )animationControllerForPresentedController:(UIViewController *)presented presentingController:(UIViewController *)presenting sourceController:(UIViewController *)source;//       pop       - (id )animationControllerForDismissedController:(UIViewController *)dismissed;//       prenent       - (id )interactionControllerForPresentation:(id )animator;//       pop       - (nullable id )interactionControllerForDismissal:(id )animator;

创建子类PDAnimationPresentTransitio继承自基类PDAnimatorBaseTransition,实现- (void)animationPresent,- (void)animationDismiss方法。

  • PDAnimationPresentTransition.h

#import "PDAnimatorBaseTransition.h"@interface PDAnimationPresentTransition : PDAnimatorBaseTransition@end
  • PDAnimationPresentTransition.m

#import "PDAnimationPresentTransition.h"@implementation PDAnimationPresentTransition- (NSTimeInterval)transitionDuration:(nullable id 
<uiviewcontrollercontexttransitioning>
 )transitionContext{    
    return 1.f;
}

- (void)animateTransition:(id 
 <uiviewcontrollercontexttransitioning>
  )transitionContext{
    [super animateTransition:transitionContext];
}

- (void)animationPresent{    
    NSTimeInterval duration = [self transitionDuration:self.transitionContext];
    __weak typeof(self) weakSelf = self;    
    self.toView.frame = [self.transitionContext initialFrameForViewController:self.to];    
    self.fromView.frame = [self.transitionContext initialFrameForViewController:self.from];    
    CGAffineTransform transform = CGAffineTransformIdentity;
    transform = CGAffineTransformScale(transform, 0.001, 0.001);    self.toView.layer.affineTransform = transform;
    
    [self.containerView addSubview:self.toView];    
    self.toView.alpha = 0.0;
    
    [UIView animateWithDuration:duration delay:0 usingSpringWithDamping:0.6 initialSpringVelocity:0 options:UIViewAnimationOptionCurveEaseInOut animations:^{        
        self.toView.layer.affineTransform = CGAffineTransformIdentity;        self.toView.frame = [self.transitionContext finalFrameForViewController:self.to];        self.toView.alpha = 1.0;
    } completion:^(BOOL finished){        
        BOOL wasCancelled = [weakSelf.transitionContext transitionWasCancelled];
        [weakSelf.transitionContext completeTransition:!wasCancelled];
    }];
    
}
 </uiviewcontrollercontexttransitioning>
</uiviewcontrollercontexttransitioning>

然后我们在需要present的地方实现UIViewControllerTransitioningDelegate的代理方法。

- (nullable id 
<uiviewcontrolleranimatedtransitioning>
 )animationControllerForPresentedController:(UIViewController *)presented presentingController:(UIViewController *)presenting sourceController:(UIViewController *)source{
    
    PDAnimationPresentTransition *animationTransition = [[PDAnimationPresentTransition alloc] init];
    animationTransition.animationType = animationTypePresent;    return animationTransition;
}

- (nullable id 
 <uiviewcontrolleranimatedtransitioning>
  )animationControllerForDismissedController:(UIViewController *)dismissed{
    
    PDAnimationPresentTransition *animationTransition = [[PDAnimationPresentTransition alloc] init];
    animationTransition.animationType = animationTypePresent;    return animationTransition;
}
 </uiviewcontrolleranimatedtransitioning>
</uiviewcontrolleranimatedtransitioning>

以上所述就是小编给大家介绍的《iOS转场动画的三种方式》,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对 码农网 的支持!

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