Redis redis 哨兵模式

gregory · 2020-08-14 16:30:27 · 热度: 58

哨兵的问题

哨兵存在的问题

  • 哨兵宕机
  • 通过哨兵获取节点,然后操作节点时候节点宕机
  • 通过哨兵获取master节点,发送写命令,但是此时master节点已经变成了slave节点,不可写

对于哨兵宕机问题:

可以使用多节点哨兵来监控主从节点,如一个哨兵节点连接异常等,可以使用下一个哨兵节点

对于通过哨兵获取节点,然后操作节点时候节点宕机问题

可能节点已宕机,哨兵还在主观下线状态,重新从哨兵获取主从节点关系,直到节点进入客观下线状态并且故障转移结束

通过哨兵获取master节点,发送写命令,但是此时master节点已经变成了slave节点,不可写问题

可能节点已宕机并且重新上线,上线后会变成slave节点,需要重新从哨兵获取主从节点关系

以上问题predis框架都进行了处理

predis存在的问题

如果配置为如下

<?php
set_time_limit(0);
use Predis\Client;
require './vendor/autoload.php';
//服务器列表是哨兵的
$sentinels = ['tcp://192.168.124.10:26379', 'tcp://192.168.124.10:26380', 'tcp://192.168.124.10:26381'];
$options   = [
    'replication' => 'sentinel', 
    'service' => 'mymaster',  //哨兵中监控的主节点名称
    'parameters' => [
        'password' => 123456,   //主从节点的密码
     ],
 ];

$client = new Predis\Client($sentinels, $options);

$client -> set("name",123);
$client -> get("name");

每次predis会通过第一个哨兵配置去获取主从节点信息,第一个哨兵压力很大,可以优化为

$sentinels = shuffle(['tcp://192.168.124.10:26379', 'tcp://192.168.124.10:26380', 'tcp://192.168.124.10:26381']);

整体运行流程

  • 初始化predis项目
  • 判断是否已经有连接过的 redis 接点,获取命令是可读还是可写
    1. 如果节点是master则直接使用master节点去读写
    2. 如果节点是slave,命令是读命令则直接使用slave节点
    3. 如果节点是slave,命令是写命令则通过哨兵获取master节点
  • 如果没有连接的redis节点,客户端连接配置列表中的第一个哨兵,并将这个哨兵从配置列表属性中移除
    1. 需要获取master节点,向哨兵发送sentinel get-master-addr-by-name $service
    2. 需要获取slave节点,向哨兵发送sentinel slaves $service,过滤掉slave的状态为s_down、o_down、disconnected的节点
  • 如果连接哨兵异常,则使用配置列表的第一个哨兵继续连接,并将这个哨兵从配置列表中移除,直到哨兵节点可用或者将全部配置列表属性为空
  • 向redis节点发送命令
  • 如果redis节点异常,则默认停止1秒,继续连接哨兵获取节点,然后使用获取的节点发送命令,重试20次,每次重试停止1秒

核心逻辑源码

获取节点发送命令

private function retryCommandOnFailure(CommandInterface $command, $method)
{
    $retries = 0;
    SENTINEL_RETRY: {
        try {
            $response = $this->getConnection($command)->$method($command);
        } catch (CommunicationException $exception) {
        //这里是redis节点异常重试机制
            $this->wipeServerList();
            $exception->getConnection()->disconnect();
            //默认重试20次
            if ($retries == $this->retryLimit) {
                throw $exception;
            }
            //默认每次重试停止1秒,让哨兵进行故障转移
            usleep($this->retryWait * 1000);

            ++$retries;
            goto SENTINEL_RETRY;
        }
    }

    return $response;
}

获取redis节点

public function getConnection(CommandInterface $command)
{
    //获取redis节点
    $connection = $this->getConnectionInternal($command);
    if (!$connection->isConnected()) {
        // When we do not have any available slave in the pool we can expect
        // read-only operations to hit the master server.
        $expectedRole = $this->strategy->isReadOperation($command) && $this->slaves ? 'slave' : 'master';
        $this->assertConnectionRole($connection, $expectedRole);
    }

    return $connection;
}
private function getConnectionInternal(CommandInterface $command)
{
    //如果还没有连接过的redis节点
    if (!$this->current) {
        //判断命令是可读还是可写,读命令连slave,写命令连master
        if ($this->strategy->isReadOperation($command) && $slave = $this->pickSlave()) {
            $this->current = $slave;
        } else {
            $this->current = $this->getMaster();
        }
        return $this->current;
    }
    //如果连接过redis节点,并且是master节点
    if ($this->current === $this->master) {
        return $this->current;
    }
    //如果连接的是slave redis节点,并且命令是写操作
    if (!$this->strategy->isReadOperation($command)) {
        //重新连接master节点
        $this->current = $this->getMaster();
    }

    return $this->current;
}

通过哨兵获取节点信息

public function getSentinelConnection()
{
    if (!$this->sentinelConnection) {
        if (!$this->sentinels) {
            throw new \Predis\ClientException('No sentinel server available for autodiscovery.');
        }
    //从哨兵配置列表中获取第一个哨兵,并且移除
        $sentinel = array_shift($this->sentinels);
        $this->sentinelConnection = $this->createSentinelConnection($sentinel);
    }

    return $this->sentinelConnection;
}
protected function querySentinelForMaster(NodeConnectionInterface $sentinel, $service)
{
    //向哨兵发送sentinel get-master-addr-by-name $service命令,获取master
    节点信息
    $payload = $sentinel->executeCommand(
        RawCommand::create('SENTINEL', 'get-master-addr-by-name', $service)
    );
    if ($payload === null) {
        throw new ServerException('ERR No such master with that name');
    }

    if ($payload instanceof ErrorResponseInterface) {
        $this->handleSentinelErrorResponse($sentinel, $payload);
    }

    return array(
        'host' => $payload[0],
        'port' => $payload[1],
        'alias' => 'master',
    );
}
public function getMaster()
{
    if ($this->master) {
        return $this->master;
    }
    if ($this->updateSentinels) {
        $this->updateSentinels();
    }

    SENTINEL_QUERY: {
        $sentinel = $this->getSentinelConnection();
        try {
        //获取主节点信息
            $masterParameters = $this->querySentinelForMaster($sentinel, $this->service);
            $masterConnection = $this->connectionFactory->create($masterParameters);
            $this->add($masterConnection);
        } catch (ConnectionException $exception) {
            $this->sentinelConnection = null;

            goto SENTINEL_QUERY;
        }
    }

    return $masterConnection;
}
public function getSlaves()
{
    if ($this->slaves) {
        return array_values($this->slaves);
    }

    if ($this->updateSentinels) {
        $this->updateSentinels();
    }

    SENTINEL_QUERY: {
        $sentinel = $this->getSentinelConnection();

        try {
        //获取slave节点信息
            $slavesParameters = $this->querySentinelForSlaves($sentinel, $this->service);
            //将所有slave节点信息添加进属性里面
            foreach ($slavesParameters as $slaveParameters) {
                $this->add($this->connectionFactory->create($slaveParameters));
            }
        } catch (ConnectionException $exception) {
            $this->sentinelConnection = null;

            goto SENTINEL_QUERY;
        }
    }

    return array_values($this->slaves ?: array());
}
protected function pickSlave()
{
    if ($slaves = $this->getSlaves()) {
        //会随机拿一个slave节点
        return $slaves[rand(1, count($slaves)) - 1];
    }
}

猜你喜欢:
暂无回复。
需要 登录 后方可回复, 如果你还没有账号请点击这里 注册