内容简介:例如将动态模式改成静态模式:源文件:
sonic配置team与实现机制
sonic实现team代码框架图:
sonic修改lag模式配置步骤
1.修改文件teamd.j2
docker exec -it teamd bash cd /usr/share/sonic/templates/ vim teamd.j2
例如将动态模式改成静态模式:
源文件:
{ "device": "{{ pc }}", "hwaddr": "{{ hwaddr }}", "runner": { "name": "lacp", "active": true, {% if PORTCHANNEL[pc]['fallback'] and ((PORTCHANNEL[pc]['members'] | length) == 1) %} "fallback": {{ PORTCHANNEL[pc]['fallback'] }}, {% else %} {# Use 75% links upperbound as min-links #} "min_ports": {{ (PORTCHANNEL[pc]['members'] | length * 0.75) | round(0, 'ceil') | int }}, {% endif %} "tx_hash": ["eth", "ipv4", "ipv6"] }, "link_watch": { "name": "ethtool" }, "ports": { {% for member in PORTCHANNEL[pc]['members'] %} "{{ member }}": {}{% if not loop.last %},{% endif %} {% endfor %} } }
修改后的文件:
{ "device": "{{ pc }}", "hwaddr": "{{ hwaddr }}", "runner": { "name": "roundrobin", "active": true, {% if PORTCHANNEL[pc]['fallback'] and ((PORTCHANNEL[pc]['members'] | length) == 1) %} "fallback": {{ PORTCHANNEL[pc]['fallback'] }}, {% else %} {# Use 75% links upperbound as min-links #} "min_ports": {{ (PORTCHANNEL[pc]['members'] | length * 0.75) | round(0, 'ceil') | int }}, {% endif %} "tx_hash": ["eth", "ipv4", "ipv6"] }, "link_watch": { "name": "ethtool" }, "ports": { {% for member in PORTCHANNEL[pc]['members'] %} "{{ member }}": {}{% if not loop.last %},{% endif %} {% endfor %} } }
2.重新加载配置该步骤会重启docker-teamd
admin@switch2:~$ sudo config reload -y Running command: sonic-cfggen -j /etc/sonic/config_db.json --write-to-db Running command: service hostname-config restart Running command: service interfaces-config restart Running command: service ntp-config restart Running command: service rsyslog-config restart Running command: service swss restart Running command: service pmon restart Running command: service teamd restart
LAG内核信息同步到APP_DB实现机制分析
sonic的team采用的是开源team项目,详细信息参考: https://github.com/jpirko/lib...
该部分有一个teamsyncd进程用于监听内核的team netlink信息,以及teamd的lag成员端口变化信息,将其同步到app_db.
该部分涉及文件:
teamsyncd.cpp
teamsync.cpp
teamsync.h
TeamSync
class TeamSync : public NetMsg { public: TeamSync(DBConnector *db, DBConnector *stateDb, Select *select); /* * Listens to RTM_NEWLINK and RTM_DELLINK to undestand if there is a new * team device * lag变化信息处理回调函数 */ virtual void onMsg(int nlmsg_type, struct nl_object *obj); class TeamPortSync : public Selectable//lag成员端口信息监听结构 { public: enum { MAX_IFNAME = 64 }; TeamPortSync(const std::string &lagName, int ifindex, ProducerStateTable *lagMemberTable); ~TeamPortSync(); int getFd() override; void readData() override; protected: int onChange(); static int teamdHandler(struct team_handle *th, void *arg, team_change_type_mask_t type_mask); static const struct team_change_handler gPortChangeHandler; private: ProducerStateTable *m_lagMemberTable; struct team_handle *m_team;//lag句柄,用于管理lag相关信息,主要是成员端口的管理 std::string m_lagName; int m_ifindex; //记录lag中的成员,进行新旧比对 std::map<std::string, bool> m_lagMembers; /* map[ifname] = status (enabled|disabled) */ }; protected: void addLag(const std::string &lagName, int ifindex, bool admin_state, bool oper_state, unsigned int mtu);//添加lag函数 void removeLag(const std::string &lagName);//删除lag函数 private: Select *m_select; ProducerStateTable m_lagTable;//lag数据库生产者 ProducerStateTable m_lagMemberTable;//lag成员数据库生产者 Table m_stateLagTable;//lag state 数据库 std::map<std::string, std::shared_ptr<TeamPortSync> > m_teamPorts;//每一个lag对应的成员端口监听对象 };
具体函数
/* Taken from drivers/net/team/team.c */ #define TEAM_DRV_NAME "team" TeamSync::TeamSync(DBConnector *db, DBConnector *stateDb, Select *select) : m_select(select), m_lagTable(db, APP_LAG_TABLE_NAME),//作为appdb的lag_table的生产者 m_lagMemberTable(db, APP_LAG_MEMBER_TABLE_NAME),//作为appdb的lag_member_table的生产者 m_stateLagTable(stateDb, STATE_LAG_TABLE_NAME)//写state表 { } void TeamSync::onMsg(int nlmsg_type, struct nl_object *obj) { struct rtnl_link *link = (struct rtnl_link *)obj; if ((nlmsg_type != RTM_NEWLINK) && (nlmsg_type != RTM_DELLINK)) return; string lagName = rtnl_link_get_name(link); /* Listens to LAG messages */ char *type = rtnl_link_get_type(link); if (!type || (strcmp(type, TEAM_DRV_NAME) != 0)) return; if (nlmsg_type == RTM_DELLINK) { /* Remove LAG ports and delete LAG */ removeLag(lagName); return; } //lag状态变化都会走这里,都是使用RTM_NEWLINK事件通知的 addLag(lagName, rtnl_link_get_ifindex(link), rtnl_link_get_flags(link) & IFF_UP, rtnl_link_get_flags(link) & IFF_LOWER_UP, rtnl_link_get_mtu(link)); } void TeamSync::addLag(const string &lagName, int ifindex, bool admin_state, bool oper_state, unsigned int mtu) { /* Set the LAG */ std::vector<FieldValueTuple> fvVector; FieldValueTuple a("admin_status", admin_state ? "up" : "down"); FieldValueTuple o("oper_status", oper_state ? "up" : "down"); FieldValueTuple m("mtu", to_string(mtu)); fvVector.push_back(a); fvVector.push_back(o); fvVector.push_back(m); m_lagTable.set(lagName, fvVector); SWSS_LOG_INFO("Add %s admin_status:%s oper_status:%s mtu:%d", lagName.c_str(), admin_state ? "up" : "down", oper_state ? "up" : "down", mtu); /* Return when the team instance has already been tracked */ if (m_teamPorts.find(lagName) != m_teamPorts.end()) return; /* Start track the team instance 新接口,启动一个套接口监听该lag的成员变化情况 */ auto sync = make_shared<TeamPortSync>(lagName, ifindex, &m_lagMemberTable); m_select->addSelectable(sync.get()); m_teamPorts[lagName] = sync; //在db6(state-db)设置该lag创建成功标志 fvVector.clear(); FieldValueTuple s("state", "ok"); fvVector.push_back(s); m_stateLagTable.set(lagName, fvVector); } void TeamSync::removeLag(const string &lagName) { /* Delete the LAG */ m_lagTable.del(lagName); SWSS_LOG_INFO("Remove %s", lagName.c_str()); /* Return when the team instance hasn't been tracked before */ if (m_teamPorts.find(lagName) == m_teamPorts.end()) return; /* No longer track the current team instance */ m_select->removeSelectable(m_teamPorts[lagName].get()); m_teamPorts.erase(lagName); m_stateLagTable.del(lagName);//移除成功标志 } //lag成员端口变化处理函数 const struct team_change_handler TeamSync::TeamPortSync::gPortChangeHandler = { .func = TeamSync::TeamPortSync::teamdHandler, .type_mask = TEAM_PORT_CHANGE | TEAM_OPTION_CHANGE }; TeamSync::TeamPortSync::TeamPortSync(const string &lagName, int ifindex, ProducerStateTable *lagMemberTable) : m_lagMemberTable(lagMemberTable), m_lagName(lagName), m_ifindex(ifindex) { m_team = team_alloc(); if (!m_team) { SWSS_LOG_ERROR("Unable to allocated team socket"); throw system_error(make_error_code(errc::address_not_available), "Unable to allocated team socket"); } //libteam初始化函数,该函数进行了大量的回调函数的注册,会自动获取lag中所有的端口到port_list成员列表中 int err = team_init(m_team, ifindex); if (err) { team_free(m_team); m_team = NULL; SWSS_LOG_ERROR("Unable to init team socket"); throw system_error(make_error_code(errc::address_not_available), "Unable to init team socket"); } //注册端口变化处理函数,端口信息发生变化后调用gPortChangeHandler err = team_change_handler_register(m_team, &gPortChangeHandler, this); if (err) { team_free(m_team); m_team = NULL; SWSS_LOG_ERROR("Unable to register port change event"); throw system_error(make_error_code(errc::address_not_available), "Unable to register port change event"); } /* Sync LAG at first */ onChange(); } TeamSync::TeamPortSync::~TeamPortSync() { if (m_team) { team_change_handler_unregister(m_team, &gPortChangeHandler, this); team_free(m_team); } } //lag成员端口变化处理函数 int TeamSync::TeamPortSync::onChange() { struct team_port *port; map<string, bool> tmp_lag_members; /* Check each port */ team_for_each_port(port, m_team)//遍历该team的每一个端口 { uint32_t ifindex; char ifname[MAX_IFNAME + 1] = {0}; bool enabled; ifindex = team_get_port_ifindex(port); /* Skip if interface is not found 获取端口,从这里可以看出,端口没有离开team之前不能删除 */ if (!team_ifindex2ifname(m_team, ifindex, ifname, MAX_IFNAME)) { SWSS_LOG_INFO("Interface ifindex(%u) is not found", ifindex); continue; } /* Skip the member that is removed from the LAG */ /* 端口已经被移除 */ if (team_is_port_removed(port)) { continue; } /* 获取端口是否使能 */ team_get_port_enabled(m_team, ifindex, &enabled); //获取每一个使能的端口 tmp_lag_members[string(ifname)] = enabled; } /* Compare old and new LAG members and set/del accordingly */ //比较两次事件之间的lag成员变化 for (auto it : tmp_lag_members) { //新增端口,或者原来的端口状态发生变化 if (m_lagMembers.find(it.first) == m_lagMembers.end() || it.second != m_lagMembers[it.first]) { //刷新数据库 string key = m_lagName + ":" + it.first; vector<FieldValueTuple> v; FieldValueTuple l("status", it.second ? "enabled" : "disabled"); v.push_back(l); m_lagMemberTable->set(key, v); } } //需要删除的端口。进行删除 for (auto it : m_lagMembers) { if (tmp_lag_members.find(it.first) == tmp_lag_members.end()) { string key = m_lagName + ":" + it.first; m_lagMemberTable->del(key); } } /* Replace the old LAG members with the new ones */ m_lagMembers = tmp_lag_members; return 0; } int TeamSync::TeamPortSync::teamdHandler(struct team_handle *team, void *arg, team_change_type_mask_t type_mask) { return ((TeamSync::TeamPortSync *)arg)->onChange(); } int TeamSync::TeamPortSync::getFd() { return team_get_event_fd(m_team); } void TeamSync::TeamPortSync::readData() { team_handle_events(m_team); }
teamsyncd
int main(int argc, char **argv) { swss::Logger::linkToDbNative("teamsyncd"); DBConnector db(APPL_DB, DBConnector::DEFAULT_UNIXSOCKET, 0);//连接app_db DBConnector stateDb(STATE_DB, DBConnector::DEFAULT_UNIXSOCKET, 0); Select s; TeamSync sync(&db, &stateDb, &s); //加入主播组,监听RTM_NEWLINK和RTM_DELLINK事件,lag up/down信息也是通过RTM_NEWLINK传递 NetDispatcher::getInstance().registerMessageHandler(RTM_NEWLINK, &sync); NetDispatcher::getInstance().registerMessageHandler(RTM_DELLINK, &sync); while (1) { try { NetLink netlink; netlink.registerGroup(RTNLGRP_LINK); cout << "Listens to teamd events..." << endl; netlink.dumpRequest(RTM_GETLINK); s.addSelectable(&netlink); while (true) { Selectable *temps; s.select(&temps); } } catch (const std::exception& e) { cout << "Exception \"" << e.what() << "\" had been thrown in deamon" << endl; return 0; } } return 1; }
app_db数据示例
127.0.0.1:6379> SELECT 0 127.0.0.1:6379> KEYS *LAG* 1) "LAG_MEMBER_TABLE:PortChannel1:Ethernet4" 2) "LAG_MEMBER_TABLE:PortChannel1:Ethernet0" 3) "LAG_TABLE:PortChannel1" 127.0.0.1:6379> HGETALL "LAG_TABLE:PortChannel1" 1) "admin_status" 2) "up" 3) "oper_status" 4) "up" 5) "mtu" 6) "9100" 127.0.0.1:6379> HGETALL "LAG_MEMBER_TABLE:PortChannel1:Ethernet0" 1) "status" 2) "enabled" 127.0.0.1:6379>
LAG APP_DB信息同步到ASIC_DB实现机制分析
lag与lag-member相关部分处理是在portsorch中进行处理。
该部分涉及的文件有:
portsorch.cpp
portsorch.h
LAG
void PortsOrch::doLagTask(Consumer &consumer) { SWSS_LOG_ENTER(); auto it = consumer.m_toSync.begin(); while (it != consumer.m_toSync.end()) { auto &t = it->second; string lag_alias = kfvKey(t); string op = kfvOp(t); if (op == SET_COMMAND) { /* Duplicate entry */ if (m_portList.find(lag_alias) != m_portList.end()) { it = consumer.m_toSync.erase(it); continue; } if (addLag(lag_alias))//同步到硬件 it = consumer.m_toSync.erase(it); else it++; } else if (op == DEL_COMMAND) { Port lag; /* Cannot locate LAG */ if (!getPort(lag_alias, lag)) { it = consumer.m_toSync.erase(it); continue; } if (removeLag(lag)) it = consumer.m_toSync.erase(it); else it++; } else { SWSS_LOG_ERROR("Unknown operation type %s", op.c_str()); it = consumer.m_toSync.erase(it); } } }
从上面可以看出,orch没有响应lag的状态变化,会出现使用ifconfig lagname down后,lag仍能够转发报文,不过这种配置不应该出现。
lagmember
void PortsOrch::doLagMemberTask(Consumer &consumer) { SWSS_LOG_ENTER(); auto it = consumer.m_toSync.begin(); while (it != consumer.m_toSync.end())//遍历该消费者的每一个事件 { auto &t = it->second; /* Retrieve LAG alias and LAG member alias from key */ string key = kfvKey(t); size_t found = key.find(':'); /* Return if the format of key is wrong */ if (found == string::npos) { SWSS_LOG_ERROR("Failed to parse %s", key.c_str()); return; } string lag_alias = key.substr(0, found);//获取lag别名 string port_alias = key.substr(found+1);//获取lag成员接口名 string op = kfvOp(t); Port lag, port; if (!getPort(lag_alias, lag))//查看lag是否存在,如果不存在直接跳出 { SWSS_LOG_INFO("Failed to locate LAG %s", lag_alias.c_str()); it++; continue; } if (!getPort(port_alias, port)) { SWSS_LOG_ERROR("Failed to locate port %s", port_alias.c_str()); it = consumer.m_toSync.erase(it); continue; } /* Update a LAG member */ if (op == SET_COMMAND) { string status; for (auto i : kfvFieldsValues(t)) { if (fvField(i) == "status") status = fvValue(i); } /* Sync an enabled member */ if (status == "enabled")//成员使能 { /* Duplicate entry 成员已经存在,直接跳出 */ if (lag.m_members.find(port_alias) != lag.m_members.end()) { it = consumer.m_toSync.erase(it); continue; } /* Assert the port doesn't belong to any LAG */ assert(!port.m_lag_id && !port.m_lag_member_id); //添加成员 if (addLagMember(lag, port)) it = consumer.m_toSync.erase(it); else it++; } /* Sync an disabled member */ else /* status == "disabled" */ { /* "status" is "disabled" at start when m_lag_id and * m_lag_member_id are absent */ if (!port.m_lag_id || !port.m_lag_member_id) { it = consumer.m_toSync.erase(it); continue; } //功能禁止,直接从硬件中删除 if (removeLagMember(lag, port)) it = consumer.m_toSync.erase(it); else it++; } } /* Remove a LAG member 删除成员*/ else if (op == DEL_COMMAND) { /* Assert the LAG member exists */ assert(lag.m_members.find(port_alias) != lag.m_members.end()); if (!port.m_lag_id || !port.m_lag_member_id) { SWSS_LOG_WARN("Member %s not found in LAG %s lid:%lx lmid:%lx,", port.m_alias.c_str(), lag.m_alias.c_str(), lag.m_lag_id, port.m_lag_member_id); it = consumer.m_toSync.erase(it); continue; } if (removeLagMember(lag, port)) it = consumer.m_toSync.erase(it); else it++; } else { SWSS_LOG_ERROR("Unknown operation type %s", op.c_str()); it = consumer.m_toSync.erase(it); } } }
asic_db数据示例
127.0.0.1:6379[1]> KEYS *LAG* 1) "ASIC_STATE:SAI_OBJECT_TYPE_LAG_MEMBER:oid:0x1b0000000005e3" 2) "ASIC_STATE:SAI_OBJECT_TYPE_LAG_MEMBER:oid:0x1b0000000005e4" 3) "ASIC_STATE:SAI_OBJECT_TYPE_LAG:oid:0x20000000005d2" 127.0.0.1:6379[1]> HGETALL ASIC_STATE:SAI_OBJECT_TYPE_LAG_MEMBER:oid:0x1b0000000005e4 1) "SAI_LAG_MEMBER_ATTR_LAG_ID" 2) "oid:0x20000000005d2" 3) "SAI_LAG_MEMBER_ATTR_PORT_ID" 4) "oid:0x1000000000003" 127.0.0.1:6379[1]>
以上所述就是小编给大家介绍的《# sonic配置team与实现机制》,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对 码农网 的支持!
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