Java输入输出挂

栏目: Java · 发布时间: 6年前

版本一

// 输入挂
Scanner cin = new Scanner(new BufferedInputStream(System.in));
// 输出挂
static BufferedWriter print = new BufferedWriter(new OutputStreamWriter(System.out));
// 示例
import java.io.BufferedInputStream;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.util.Scanner;

public class Main {
    static BufferedWriter print = new BufferedWriter(new OutputStreamWriter(System.out));
    public static void main(String[] args) throws IOException {
        Scanner cin = new Scanner(new BufferedInputStream(System.in));
        int n = cin.nextInt();
        for (int i = 0; i < n; i++) {
            int a = cin.nextInt();
            int b = cin.nextInt();
            print.write(a + b + "\n");
            print.flush();
        }
    }
}

版本二

// 输入挂
class InputReader{
    private final static int BUF_SZ = 65536;
    BufferedReader in;
    StringTokenizer tokenizer;
    public InputReader(InputStream in) {
        super();
        this.in = new BufferedReader(new InputStreamReader(in),BUF_SZ);
        tokenizer = new StringTokenizer("");
    }
    private String next() {
        while (!tokenizer.hasMoreTokens()) {
            try {
                tokenizer = new StringTokenizer(in.readLine());
            } catch (IOException e) {
                throw new RuntimeException(e);
            }
        }
        return tokenizer.nextToken();
    }
    public int nextInt() {
        return Integer.parseInt(next());
    }
}

public static InputReader in = new InputReader(System.in);
// 输出挂
public static PrintWriter out = new PrintWriter(new OutputStreamWriter(System.out));
// 示例
import java.io.*;
import java.util.*;

class InputReader {
    private final static int BUF_SZ = 65536;
    BufferedReader in;
    StringTokenizer tokenizer;

    public InputReader(InputStream in) {
        super();
        this.in = new BufferedReader(new InputStreamReader(in), BUF_SZ);
        tokenizer = new StringTokenizer("");
    }

    private String next() throws IOException {
        while (!tokenizer.hasMoreTokens()) {
            tokenizer = new StringTokenizer(in.readLine());
        }
        return tokenizer.nextToken();
    }

    public int nextInt() throws Exception {
        return Integer.parseInt(next());
    }
}

public class Main {
    public static InputReader in = new InputReader(System.in);
    public static PrintWriter out = new PrintWriter(new OutputStreamWriter(System.out));
    public static void main(String[] args) throws IOException {
        Scanner cin = new Scanner(System.in);
        int n = cin.nextInt();
        for (int i = 0; i < n; i++) {
            int a = cin.nextInt();
            int b = cin.nextInt();
            out.write(a + b + "\n");
            out.flush();
        }
        out.close();
    }
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持 码农网

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

Unity Shader入门精要

Unity Shader入门精要

冯乐乐 / 人民邮电出版社 / 2016-5-1 / CNY 69.00

本书不仅要教会读者如何使用Unity Shader,更重要的是要帮助读者学习Unity中的一些渲染机制以及如何使用Unity Shader实现各种自定义的渲染效果,希望这本书可以为读者打开一扇新的大门,让读者离制作心目中杰出游戏的心愿更近一步。 本书的主要内容为:第1章讲解了学习Unity Shader应该从哪里着手;第2章讲解了现代GPU是如何实现整个渲染流水线的,这对理解Shader的工......一起来看看 《Unity Shader入门精要》 这本书的介绍吧!

在线进制转换器
在线进制转换器

各进制数互转换器

Base64 编码/解码
Base64 编码/解码

Base64 编码/解码