内容简介:工程中几处关键的代码如下:点击此处下载完整的工程vuhAndroid
Android Studio 3.2.1 上 vuh 库使用的例子,首先使用 基于Vulkan的GPGPU计算框架Vuh 编译出 Android 版本的动态库,然后依照如下步骤建立工程。
如下图所示,拷贝头文件跟动态库到指定的目录:
工程中几处关键的代码如下:
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# for Vulkan
add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR=1 -DVULKAN_HPP_TYPESAFE_CONVERSION=1)
include_directories(src/main/cpp/include)
include_directories(${ANDROID_NDK}/sources/third_party/vulkan/src/include/)
add_library(vuh SHARED IMPORTED)
set_target_properties(vuh PROPERTIES IMPORTED_LOCATION ${CMAKE_SOURCE_DIR}/src/main/jniLibs/${ANDROID_ABI}/libvuh.so)
add_library(vulkan SHARED IMPORTED)
set_target_properties(vulkan PROPERTIES IMPORTED_LOCATION ${ANDROID_NDK}/platforms/${ANDROID_PLATFORM}/arch-arm/usr/lib/libvulkan.so)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
src/main/cpp/native-lib.cpp)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log
android)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
vulkan
vuh
# Links the target library to the log library
# included in the NDK.
${log-lib})
apply plugin: 'com.android.application'
android {
compileSdkVersion 28
defaultConfig {
applicationId "com.mobibrw.vuhandroid"
minSdkVersion 24
targetSdkVersion 28
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags "-std=c++14 -v -g"
abiFilters "armeabi-v7a"
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
cmake {
path "CMakeLists.txt"
}
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:28.0.0'
implementation 'com.android.support.constraint:constraint-layout:1.1.3'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
}
package com.mobibrw.vuhandroid;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
// Used to load the 'native-lib' library on application startup.
static {
System.loadLibrary("vuh");
System.loadLibrary("native-lib");
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Example of a call to a native method
TextView tv = (TextView) findViewById(R.id.sample_text);
tv.setText(stringFromJNI());
}
/**
* A native method that is implemented by the 'native-lib' native library,
* which is packaged with this application.
*/
public native String stringFromJNI();
}
#include <jni.h>
#include <string>
#include <vuh/array.hpp>
#include <vuh/vuh.h>
#include <vector>
auto saxpy()-> int {
auto y = std::vector<float>(128, 1.0f);
auto x = std::vector<float>(128, 2.0f);
const auto a = 0.1f; // saxpy scaling constant
auto instance = vuh::Instance();
auto device = instance.devices().at(0); // just get the first compute-capable device
auto d_y = vuh::Array<float>(device, y); // allocate memory on device and copy data from host
auto d_x = vuh::Array<float>(device, x); // same for x
using Specs = vuh::typelist<uint32_t>;
struct Params{uint32_t size; float a;};
auto program = vuh::Program<Specs, Params>(device, "saxpy.spv"); // define the kernel by linking interface and spir-v implementation
program.grid(128/64).spec(64)({128, a}, d_y, d_x); // run once, wait for completion
d_y.toHost(begin(y)); // copy data back to host
return 0;
}
extern "C" JNIEXPORT jstring JNICALL
Java_com_mobibrw_vuhandroid_MainActivity_stringFromJNI(
JNIEnv *env,
jobject /* this */) {
std::string hello = "Hello from C++";
saxpy();
return env->NewStringUTF(hello.c_str());
}
点击此处下载完整的工程vuhAndroid
参考链接
以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网
猜你喜欢:- Vue+JSX使用例子
- Vue使用emit和on例子
- react-refetch的使用小例子
- [译] Go 语言的整洁架构之道 —— 一个使用 gRPC 的 Go 项目整洁架构例子
- 一个例子了解迁移学习
- oracle审计例子
本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们。
Learn Python 3 the Hard Way
Zed A. Shaw / Addison / 2017-7-7 / USD 30.74
You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring t......一起来看看 《Learn Python 3 the Hard Way》 这本书的介绍吧!