如何从iOS应用程序的自定义键盘检索击键?

栏目: IOS · 发布时间: 7年前

内容简介:http://stackoverflow.com/questions/13205160/how-do-i-retrieve-keystrokes-from-a-custom-keyboard-on-an-ios-app
我需要为我的iPhone应用程序建立一个自定义键盘. Previous questions and answers

主题专注于自定义键盘的视觉元素,但我正在努力了解如何从这个键盘中检索击键.

Apple提供了inputView机制,可以轻松地将自定义键盘与UITextField或UITextView相关联,但它们不提供将生成的击键发送回相关对象的功能.基于这些对象的典型委托,我们期望三个函数:一个正常字符,一个用于退格,一个用于输入.然而,没有人似乎明确界定这些功能或如何使用它们.

如何为我的iOS应用程序建立自定义键盘并从中检索击键?

格雷格的方法应该是有效的,但我有一种方法,不需要关于文本字段或文本视图的键盘.实际上,您可以创建键盘的单个实例并将其分配到多个文本字段和/或文本视图.键盘处理知道哪一个是第一个响应者.

这是我的做法我不会显示用于创建键盘布局的任何代码.这很简单.此代码显示所有管道.

编辑:这已经更新,以正确处理UITextFieldDelegate textField:shouldChangeCharactersInRange:replacementString:和UITextViewDelegate textView:shouldChangeTextInRange:replacementText :.

头文件:

@interface SomeKeyboard : UIView <UIInputViewAudioFeedback>

@end

执行文件:

@implmentation SomeKeyboard {
    id<UITextInput> _input;
    BOOL _tfShouldChange;
    BOOL _tvShouldChange;
}

- (id)init {
    self = [super init];
    if (self) {
        [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(checkInput:) name:UITextFieldTextDidBeginEditingNotification object:nil];
    }

    return self;
}

// This is used to obtain the current text field/view that is now the first responder
- (void)checkInput:(NSNotification *)notification {
    UITextField *field = notification.object;

    if (field.inputView && self == field.inputView) {
        _input = field;

        _tvShouldChange = NO;
        _tfShouldChange = NO;
        if ([_input isKindOfClass:[UITextField class]]) {
            id<UITextFieldDelegate> del = [(UITextField *)_input delegate];
            if ([del respondsToSelector:@selector(textField:shouldChangeCharactersInRange:replacementString:)]) {
                _tfShouldChange = YES;
            }
        } else if ([_input isKindOfClass:[UITextView class]]) {
            id<UITextViewDelegate> del = [(UITextView *)_input delegate];
            if ([del respondsToSelector:@selector(textView:shouldChangeTextInRange:replacementText:)]) {
                _tvShouldChange = YES;
            }
        }
    }
}

// Call this for each button press
- (void)click {
    [[UIDevice currentDevice] playInputClick];
}

// Call this when a button on the keyboard is tapped (other than return or backspace)
- (void)keyTapped:(UIButton *)button {
    NSString *text = ???; // determine text for the button that was tapped

    if ([_input respondsToSelector:@selector(shouldChangeTextInRange:replacementText:)]) {
        if ([_input shouldChangeTextInRange:[_input selectedTextRange] replacementText:text]) {
            [_input insertText:text];
        }
    } else if (_tfShouldChange) {
        NSRange range = [(UITextField *)_input selectedRange];
        if ([[(UITextField *)_input delegate] textField:(UITextField *)_input shouldChangeCharactersInRange:range replacementString:text]) {
            [_input insertText:text];
        }
    } else if (_tvShouldChange) {
        NSRange range = [(UITextView *)_input selectedRange];
        if ([[(UITextView *)_input delegate] textView:(UITextView *)_input shouldChangeTextInRange:range replacementText:text]) {
            [_input insertText:text];
        }
    } else {
        [_input insertText:text];
    }
}

// Used for a UITextField to handle the return key button
- (void)returnTapped:(UIButton *)button {
    if ([_input isKindOfClass:[UITextField class]]) {
        id<UITextFieldDelegate> del = [(UITextField *)_input delegate];
        if ([del respondsToSelector:@selector(textFieldShouldReturn:)]) {
            [del textFieldShouldReturn:(UITextField *)_input];
        }
    } else if ([_input isKindOfClass:[UITextView class]]) {
        [_input insertText:@"\n"];
    }
}

// Call this to dismiss the keyboard
- (void)dismissTapped:(UIButton *)button {
    [(UIResponder *)_input resignFirstResponder];
}

// Call this for a delete/backspace key
- (void)backspaceTapped:(UIButton *)button {
    if ([_input respondsToSelector:@selector(shouldChangeTextInRange:replacementText:)]) {
        UITextRange *range = [_input selectedTextRange];
        if ([range.start isEqual:range.end]) {
            UITextPosition *newStart = [_input positionFromPosition:range.start inDirection:UITextLayoutDirectionLeft offset:1];
            range = [_input textRangeFromPosition:newStart toPosition:range.end];
        }
        if ([_input shouldChangeTextInRange:range replacementText:@""]) {
            [_input deleteBackward];
        }
    } else if (_tfShouldChange) {
        NSRange range = [(UITextField *)_input selectedRange];
        if (range.length == 0) {
            if (range.location > 0) {
                range.location--;
                range.length = 1;
            }
        }
        if ([[(UITextField *)_input delegate] textField:(UITextField *)_input shouldChangeCharactersInRange:range replacementString:@""]) {
            [_input deleteBackward];
        }
    } else if (_tvShouldChange) {
        NSRange range = [(UITextView *)_input selectedRange];
        if (range.length == 0) {
            if (range.location > 0) {
                range.location--;
                range.length = 1;
            }
        }
        if ([[(UITextView *)_input delegate] textView:(UITextView *)_input shouldChangeTextInRange:range replacementText:@""]) {
            [_input deleteBackward];
        }
    } else {
        [_input deleteBackward];
    }

    [self updateShift];
}

@end

此类需要UITextField的类别方法:

@interface UITextField (CustomKeyboard)

- (NSRange)selectedRange;

@end

@implementation UITextField (CustomKeyboard)

- (NSRange)selectedRange {
    UITextRange *tr = [self selectedTextRange];

    NSInteger spos = [self offsetFromPosition:self.beginningOfDocument toPosition:tr.start];
    NSInteger epos = [self offsetFromPosition:self.beginningOfDocument toPosition:tr.end];

    return NSMakeRange(spos, epos - spos);
}

@end

http://stackoverflow.com/questions/13205160/how-do-i-retrieve-keystrokes-from-a-custom-keyboard-on-an-ios-app


以上所述就是小编给大家介绍的《如何从iOS应用程序的自定义键盘检索击键?》,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对 码农网 的支持!

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

Google 广告高阶优化(第3版)

Google 广告高阶优化(第3版)

【美】Brad Geddes(布兰德.盖兹) / 宫鑫、康宁、王娜 / 电子工业出版社 / 2015-9 / 99.00元

《Google 广告高阶优化(第3版)》可以说是Google AdWords的终极指南,内容非常丰富,第三版在内容上进行了全面更新。介绍了AdWords的最新最完整的功能,阐释其工作原理,也提供了相应的优化方法、策略和实践教程,读者可以随时在自己的PPC广告系列中进行实践。第三版增添了50多页新内容,涵盖Google系统最近的所有变动,包括广告系列结构的变化、出价调整器、重定向、视频广告功能、全新......一起来看看 《Google 广告高阶优化(第3版)》 这本书的介绍吧!

RGB HSV 转换
RGB HSV 转换

RGB HSV 互转工具

RGB CMYK 转换工具
RGB CMYK 转换工具

RGB CMYK 互转工具

HEX HSV 转换工具
HEX HSV 转换工具

HEX HSV 互换工具