In genetic algorithms, a population of candidate solutions, also known as individuals, creatures, or phenotypes, are evolved towards better solutions in an optimization problem. Each candidate has a set of properties that can be mutated and altered.
These properties can be represented as a binary string (a sequences of zeroes and ones), but there exist other encodings. In the case of feature selection, each individual represents one selection of features, and each ‘property’ represents one feature, which can be turned on or off (1 or 0).
The evolution of individuals begins with a random generated population, meaning each’s properties are randomly initialized. Evolution is an iterative process, and the population in each iteration is referred to as a generation. In a genetic feature selection in a dataset with 900 columns, an initial population may consist of 300 individuals, or randomly generated combinations of on/off switches.
In each generation, the fitness, which is the function of the problem being solved, of each individual is evaluated.
One direct fitness function would be to simply evaluate the accuracy of a model when trained on that subset of data, or another of many possible model metrics . This can be a bit costly, though, so it should only be used with small datasets or populations.
An alternative is use a variety of cheaper-to-access metrics that can assist in evaluating the fitness of each solution. Some include:
- Collinearity. Make sure that features in a subset do not contain similar information by evaluating the overall correlation of each subset.
- Entropy / separability. With the current dataset, how well separated are the classes? The more separable the data, the better it is.
- Hybrid. Combine these metrics with others like variance or how normally distributed the data is to yield a combination that satisfies the needs of the model.
With some controllable randomness injected to stimulate proper evolutionary discovery, individuals on the fitter side (scoring a better on the fitness function) are randomly selected. Randomness is added and ranking is not based on pure highest score because that would allow for little exploration and is not how evolution is conducted in the real biological world.
Related Articles
Best Artificial Intelligence Influencers
21. June 2018
10 Amazing Facts About Artificial Intelligence
25. June 2020
Request for deletion
About
MC.AI – Aggregated news about artificial intelligence
MC.AI collects interesting articles and news about artificial intelligence and related areas. The contributions come from various open sources and are presented here in a collected form.
The copyrights are held by the original authors, the source is indicated with each contribution.
Contributions which should be deleted from this platform can be reported using the appropriate form (within the contribution).
MC.AI is open for direct submissions, we look forward to your contribution!
Search on MC.AI
mc.ai aggregates articles from different sources - copyright remains at original authors
以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网
猜你喜欢:本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们。
JS 压缩/解压工具
在线压缩/解压 JS 代码
html转js在线工具
html转js在线工具