内容简介:E.g.There are a few drawbacks with HOC.
React Hooks — The Ins and Outs
Jun 27 ·4min read
Hooks are functions that let you “hook into” React state and lifecycle features from function components.
Why hooks
How did we reuse stateful logic — HOC
E.g.
import { withRouter } from "react-router-dom";
import { Form } from 'antd';function A(props) {
const {
match: { params },
history,
form
} = props; return <div> test </div>;
}export default withRouter(Form.create()(A))
There are a few drawbacks with HOC.
- wrapper hell of components. HOC actually returns a new component that wraps the original component.
- unclear dependencies: from the view of Component A , we have no way to clearly know this.props.form is from Form.create HOC, and this.props.history is from withRouter HOC
- naming conflicts: imagine that Form.create and withRouter both inject a prop with the same name, which can easily happen as they are two separate HOCs that are properly maintained by two teams
How can we improve with Hooks
import { useHistory } from "react-router-dom";
import { Form } from 'antd';export default function A(props) {
const [form] = Form.useForm();
const history = useHistory(); return <div> test </div>;
}
- no wrapper any more as they are all at the same level
- clear dependencies as they are from separate hooks call: form from useForm and history from useHistory
- no naming conflicts as they are from separate hooks and you can rename hooks return values
Hooks in practice
To implement a controlled Input element with reset functionality, we can do it this way :
import React, { useState } from "react";
import { Input, Button } from 'antd';export default function App() {
const initialValue = 'please enter something';
const [inputValue, setInputValue] = useState(initialValue); return (
<div className="App">
// note the value is from e.target
<Input value={inputValue} onChange={e => setInputValue(e.target.value)}/>
<Button onClick={() => setInputValue(initialValue)}> Reset </Button>
</div>
);
}
There are a couple of stateful logic that we can abstract and resue.
- value fetch — e.target.value
- reset logic — reset to initial value
custom hook — useEventTarget
import { useState, useCallback } from "react";export default function useEventTarget(initialValue = "") {
const [value, setValue] = useState(initialValue);
const onChange = useCallback(e => setValue(e.target.value), []); // reusable value fetch logic
const reset = useCallback(() => setValue(initialValue), [initialValue]); // resuable reset logic return {
value,
onChange,
reset
};
}
The above example can then be refactored with custom useEventTarget hook:
import React from "react";
import { Input, Button } from "antd";
import useEventTarget from "./useEventTarget";export default function App() {
const { value, onChange, reset } = useEventTarget("please enter something"); return (
<div className="App">
<Input value={value} onChange={onChange} />
<Button onClick={reset}> Reset </Button>
</div>
);
}
Mental overhead
Hooks is NOT a substitute for class lifecycles though useEffect can simulate what lifecycles do. Hooks facilitates reusing stateful logic but it comes with costs.
Assume that I need a page that display count which is from zero and increment by one per second.
import React, { useState, useEffect } from 'react';export default function SetInterval() {
const [ count, setCount ] = useState(0); useEffect(() => {
const interval = setInterval(() => {
console.log("interval count", count); // count is always 0
setCount(count + 1);
}, 1000);
return () => {
clearInterval(interval)
}
}, []); return <div> normal count is { count } </div>;
}
With the code above , the count on the page will stay on 1. This is due to the fact that useEffect call only runs on mount (as useEffect dependency is set to [] on line 14) and the count value at that point is 0 (i.e the initial value we set with useState call on line 4). Each time the interval function is called, the count value will always be 0 as it’s a closure variable. Therefore, setCount(count + 1) will be setCount(1).
Solution 1 — useEffect dependencies
Specify the dependencies if your useEffect depends on outer variables
import React, { useState, useEffect } from "react";export default function SetInterval() {
const [count, setCount] = useState(0);
useEffect(() => {
const interval = setInterval(() => {
console.log('interval count', count); // increment by one per run
setCount(count + 1);
}, 1000); return () => {
// each time count value changes (i.e per second, clear the interval and init one with new count value
console.log('interval clear', count);
clearInterval(interval);
}
}, [count]); return <div> dep count is {count} </div>;
}
Solution 2 — use state callback
import React, { useState, useEffect } from "react";export default function SetInterval() {
const [count, setCount] = useState(0); useEffect(() => {
const interval = setInterval(() => {
// it doesnt matter what count was, it tells React to increment by one with previous value
setCount(a => a + 1);
}, 1000); return () => {
clearInterval(interval);
};
}, []); return <div> prev normal count is {count} </div>;
}
Solution 3 — useRef
import React, { useRef, useState, useEffect } from "react";export default function SetInterval() {
const [count, setCount] = useState(0);
const ref = useRef();
ref.current = count; useEffect(() => {
const interval = setInterval(() => {
console.log("interval count", ref.current);
setCount(ref.current + 1);
}, 1000); return () => {
clearInterval(interval);
};
}, []); return <div> ref count is {count} </div>;
}
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