io-game - Synchronizing various RPG elements over the network with sockets.

栏目: IT技术 · 发布时间: 5年前

内容简介:io-game is a networking prototype using sockets and express to communicate over the network, p5.js for the graphics and input, and electron.js for cross-platform support. The end goal is to create a online RPG syncing over various elements such as NPCs, ch

io-game - Synchronizing various RPG elements over the network with sockets.

io-game is a networking prototype using sockets and express to communicate over the network, p5.js for the graphics and input, and electron.js for cross-platform support. The end goal is to create a online RPG syncing over various elements such as NPCs, chat messages and other transforms.

Thanks to electron the game has the potential to run on Windows, Linux, Mac and any web browser.

Due to the limitations of the p5.js graphics library and the complexity of three.js, this project has been discontinued and is now a relic in time. I'm still open to working on it if anyone has any suggestions.

Feel free to contact me on Discord ( valk#3277 ).

Table of Contents

Setup

  1. Clone https://github.com/valkyrienyanko/io-game-v2.git
  2. Download and install LTS Node.js
  3. Make sure you have yarn installed npm i -g yarn
  4. Run yarn install
  5. Start server with yarn dev:server
  6. Create a client by opening up localhost:7777/ in your browser

If you're using nodemon, the server will automatically restart whenever code has been changed. If you ever need to restart the server manually you can do so with the rs command. Nodemon is used by default when using yarn dev:server . You can use node . instead if you prefer.

Building

Use yarn build to build the electron app.

Debugging

Server

The server will spit out errors directly to the server console. If you're using nodemon, it will restart the server when changes are made to any of the files.

Browser

Viewing the developer console depends on which browser you're using. Here are some hotkeys to take note of.

Chrome Firefox Opera
CTRL + SHIFT + J CTRL + SHIFT + J CTRL + SHIFT + I

Electron

An external debugger will automatically be attached if you run the app through yarn dev:client . Note that this has not been tested and may not even be the right way to go about debugging electron.

Libraries


以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

代码的未来

代码的未来

[日] 松本行弘 / 周自恒 / 人民邮电出版社 / 2013-6 / 79.00元

《代码的未来》是Ruby之父松本行弘的又一力作。作者对云计算、大数据时代下的各种编程语言以及相关技术进行了剖析,并对编程语言的未来发展趋势做出预测,内容涉及Go、VoltDB、node.js、CoffeeScript、Dart、MongoDB、摩尔定律、编程语言、多核、NoSQL等当今备受关注的话题。   《代码的未来》面向各层次程序设计人员和编程爱好者,也可供相关技术人员参考。一起来看看 《代码的未来》 这本书的介绍吧!

MD5 加密
MD5 加密

MD5 加密工具

SHA 加密
SHA 加密

SHA 加密工具

html转js在线工具
html转js在线工具

html转js在线工具