GPU architecture resources

栏目: IT技术 · 发布时间: 5年前

内容简介:I am often get asked in DMs about how GPUs work. There is a lot of information on GPU architectures online, one can start with these:And then can refer to these for a more in-depth study:It is also a good idea to look for documentation about how compute sh

I am often get asked in DMs about how GPUs work. There is a lot of information on GPU architectures online, one can start with these:

And then can refer to these for a more in-depth study:

It is also a good idea to look for documentation about how compute shaders work, like:

as they are “closer to the metal” than pixel/vertex shaders in that they require you to think in threads and often synchronise execution and manage memory.

Also posts that discuss GPU profiling and performance, such as

as they often expose details about how a GPU works.

Additionally, it worth searching for “GPU” or “performance” in the GDC Vault , it can often return some relevant presentations.

I am closing this nowhere near exhaustive list with a few alternative presentations of GPU architecture concepts:


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编写可读代码的艺术

编写可读代码的艺术

Boswell, D.、Foucher, T. / 尹哲、郑秀雯 / 机械工业出版社 / 2012-7-10 / 59.00元

细节决定成败,思路清晰、言简意赅的代码让程序员一目了然;而格式凌乱、拖沓冗长的代码让程序员一头雾水。除了可以正确运行以外,优秀的代码必须具备良好的可读性,编写的代码要使其他人能在最短的时间内理解才行。本书旨在强调代码对人的友好性和可读性。 本书关注编码的细节,总结了很多提高代码可读性的小技巧,看似都微不足道,但是对于整个软件系统的开发而言,它们与宏观的架构决策、设计思想、指导原则同样重要。编......一起来看看 《编写可读代码的艺术》 这本书的介绍吧!

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