内容简介:Build interactive Slack apps without webhooks or JSON headache. If you know React, you know how to make a Slack app.See:
:zap:
Phelia
React for Slack Apps
Build interactive Slack apps without webhooks or JSON headache. If you know React, you know how to make a Slack app.
Quick start
-
Create your message with React:
import randomImage from "../utils"; export function RandomImage({ useState }: PheliaMessageProps) { const [imageUrl, setImageUrl] = useState("imageUrl", randomImage()); return ( <Message text="Choose a dog"> <ImageBlock title="an adorable :dog:" alt="a very adorable doggy dog" imageUrl={imageUrl} emoji /> <Divider /> <Actions> <Button action="randomImage" onClick={() => setImageUrl(randomImage())} > New doggy </Button> </Actions> </Message> ); } -
Register your component
const client = new Phelia(process.env.SLACK_TOKEN); app.post( "/interactions", client.messageHandler(process.env.SLACK_SIGNING_SECRET, [RandomImage]) ); client.postMessage(RandomImage, "@max");
-
Interact with your message:
See: docs for more info or join our community Slack .
How this works
Phelia transforms React components into Slack messages by use of a custom React reconciler . Components (with their internal state and props) are serialized into a custom storage . When a user interacts with a posted message Phelia retrieves the component, re-hydrates it's state and props, and performs any actions which may result in a new state.
Components
Each component is a mapping of a specific object type for a slack block. There are 3 categories of components, each with special rules for how that component can be used with other components.
- Surface Components (Message, Home, Modal) - Root components that contains Block Components
- Block Components (Actions, Context, Divider, Image, Input, Section) - Direct descendants of a Surface Component. Contains Block Components
- Block Element Components (Text, CheckBoxes, TextField, etc) - Direct descendants of a Block Components.
Feature Support
To request a feature submit a new issue .
以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网
猜你喜欢:本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们。
测试驱动开发的艺术
Lasse Koskela / 李贝 / 人民邮电出版社 / 20101023 / 59.00元
在传统的软件开发中,开发人员对于代码是否正确心中无底,一切依赖于后期的测试环节。极限编程反其道而行之,主张采用测试驱动开发(TDD)的方法,即通过测试定义所要开发的功能的接口,然后实现功能的开发过程。TDD通过不断地测试推动代码的开发,既简化了代码,又保证了软件质量。 本书采用“手把手”的教学方式,通过大量实例来解释TDD,还专门用几章的篇幅来讲解如何为难于测试的技术编写单元测试。全书内容循......一起来看看 《测试驱动开发的艺术》 这本书的介绍吧!