3D cartoon face and cat face from one image

栏目: IT技术 · 发布时间: 5年前

内容简介:Summary: We propose a method to learn weakly symmetric deformable 3D object categories from raw single-view images, without ground-truth 3D, multiple views, 2D/3D keypoints, prior shape models or any other supervision.[We store a copy of the uploaded image

Summary: We propose a method to learn weakly symmetric deformable 3D object categories from raw single-view images, without ground-truth 3D, multiple views, 2D/3D keypoints, prior shape models or any other supervision.

[ Paper · Project Page · Code ]

Demo

Input

Upload your own image (<1MB)

Lighting Mode

Share

We store a copy of the uploaded image for 7 days, after which it will be automatically deleted. The uploaded image is not used for any other purpose.

or select one of the examples below

Method Overview

We propose a method to learn 3D deformable object categories from raw single-view images, without any manual or external supervision . The method is based on an autoencoder that factors each input image into depth, albedo, viewpoint and illumination. In order to disentangle these components without supervision, we use the fact that many object categories have, at least in principle, a symmetric structure. We show that reasoning about illumination allows us to exploit the underlying object symmetry even if the appearance is not symmetric due to shading. Furthermore, we model objects that are probably, but not certainly, symmetric by predicting a symmetry probability map, learned end-to-end with the other components of the model.

Photo-Geometric Autoencoding

Our method is based on an autoencoder that factors each input image into depth , albedo , viewpoint and lighting . These four components are combined to reconstruct the input image. The model is trained only using a reconstruction loss, without any external supervision.

Exploiting Symmetry

In order to achieve this decomposition without supervision, we exploit the fact that many object categories have a bilateral symmetry . Assuming an object is perfectly symmetric, one can obtain a virtual second view of it by simply mirroring the image and perform 3D reconstruction using stereo geometry [1, 2].

Here, we would like to leverage this symmetry assumption. We enforce the model to predict a symmetric view of the object by injecting a flipping operation, and obtain two reconstructions (with and without flipping) of the same input view through predicted viewpoint transformation. Minimizing two reconstruction losses at the same time essentially imposes a “two-view” constraint and provides sufficient signal for recovering accurate 3D shapes.

Note that even if an object has symmetric intrinsic textures (aka. albedo), it may still result in an asymmetric appearance due to asymmetric illumination. Here, this is handled by predicting albedo and lighting separately, and enforcing symmetry only on albedo while allowing the shading to be asymmetric. We assume a simple Lambertian illumination model, and compute a shading map from the predicted light direction and depth map.

In fact, doing so does not only allow the model to learn accurate intrinsic image decomposition, but also provides strong regularization on the shape prediction (similar to shape from shading)! Unnatural shapes are avoided since they result in unnatural shading and thus a higher reconstruction loss.

Probabilistic Modeling of Symmetry using Confidence Maps

Although symmetry provides strong signal for recovering 3D shapes, specific object instances are in practice never fully symmetric. We account for potential asymmetry using uncertainty modeling [3]. Our model additionally predicts a pair of per-pixel confidence maps, and is trained to minimize the two confidence-adjusted reconstruction losses at the same time, and with asymmetric weights to allow for a dominant side.

References

[1] Mirror Symmetry ⇒ 2-View Stereo Geometry. Alexandre R. J. François, Gérard G. Medioni, and Roman Waupotitsch. Image and Vision Computing, 2003.

[2] Detecting and Reconstructing 3D Mirror Symmetric Objects. Sudipta N. Sinha, Krishnan Ramnath, and Richard Szeliski. Proc. ECCV, 2012.

[3] What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision? Alex Kendall and Yarin Gal. NeurIPS, 2017.

Author’s webpage: Shangzhe & Christian


以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持 码农网

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

JavaScript入门经典

JavaScript入门经典

Paul Wilton、Jeremy McPeak / 施宏斌 / 清华大学出版社 / 2009-2 / 98.00元

《Java Script入门经典(第3版)》首先介绍了J avaScript的基本语法,并介绍了如何发挥JavaScript中对象的威力。《Java Script入门经典(第3版)》还介绍了如何操纵最新版本浏览器所提供的BOM对象。在《Java Script入门经典(第3版)》的高级主题中,将介绍如何使用cookie,以及如何应用DHTML技术使Web页面焕发动感和活力。另外,《Java Scri......一起来看看 《JavaScript入门经典》 这本书的介绍吧!

图片转BASE64编码
图片转BASE64编码

在线图片转Base64编码工具

正则表达式在线测试
正则表达式在线测试

正则表达式在线测试

HSV CMYK 转换工具
HSV CMYK 转换工具

HSV CMYK互换工具