Blog of Inigo Quilez, Creator of Shadertoy

栏目: IT技术 · 发布时间: 5年前

内容简介:These are articles about the techniques I develop during my computer graphics work, most of which is self-taught. I love discovering and inventing things by myself (including reinventing the wheel, which I recommend) and then writing informally about it al

These are articles about the techniques I develop during my computer graphics work, most of which is self-taught. I love discovering and inventing things by myself (including reinventing the wheel, which I recommend) and then writing informally about it all, so hence this page. I do avoid academia, but if any of this content inspired or became your academic research paper, it'd be fair to credit it. Anyways, I hope you enjoy the articles! For video tutorials, code and other resources visitthe landing page. And if you want to help me allocate official time for more and better content, now you can become a patron

Newest articles:interior SDFs (03/2020),trisect (02/2020),fBM (09/2019),SDF Bounding Volumes (08/2019),ellipsoids (08/2019)

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