Blog of Inigo Quilez, Creator of Shadertoy

栏目: IT技术 · 发布时间: 5年前

内容简介:These are articles about the techniques I develop during my computer graphics work, most of which is self-taught. I love discovering and inventing things by myself (including reinventing the wheel, which I recommend) and then writing informally about it al

These are articles about the techniques I develop during my computer graphics work, most of which is self-taught. I love discovering and inventing things by myself (including reinventing the wheel, which I recommend) and then writing informally about it all, so hence this page. I do avoid academia, but if any of this content inspired or became your academic research paper, it'd be fair to credit it. Anyways, I hope you enjoy the articles! For video tutorials, code and other resources visitthe landing page. And if you want to help me allocate official time for more and better content, now you can become a patron

Newest articles:interior SDFs (03/2020),trisect (02/2020),fBM (09/2019),SDF Bounding Volumes (08/2019),ellipsoids (08/2019)

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成功由我

成功由我

刘世英、彭征 / 湖南人民出版社 / 2010-2 / 28.00元

《成功由我:李彦宏快乐成功之道》讲述:他,18岁高分考入北京大学,毕业后到美国名校学习最热门的计算机专业,然后闯荡于华尔街和硅谷这两大金融和技术圣地,31岁回国创立百度……到如今身价数十亿美元,领导的百度发展成为全球第二大搜索引擎,在国内搜索市场占据近八成的市场份额,将有“上帝”之称的Google抛在身后,最近他又掀起了“框计算”风暴,并雄心万丈宣称“未来十年,要让百度在全球一半以上国家成为家喻户......一起来看看 《成功由我》 这本书的介绍吧!

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Markdown 在线编辑器

UNIX 时间戳转换
UNIX 时间戳转换

UNIX 时间戳转换