Open reimplementation of Might and Magic 6 7 8 game engine

栏目: IT技术 · 发布时间: 4年前

内容简介:Might and Magic VI-VIII engine remake using original data & codeSee the HACKING document in the source code root for information on how to compile.

Might and Magic Trilogy

Might and Magic VI-VIII engine remake using original data & code

Open reimplementation of Might and Magic 6 7 8 game engine

Getting Started

  1. You will require a GoG or any older version of Might and Magic 7 installed for engine to guess game assets folder. You can override assets/game path in launcher.
  2. Use any IDE with CMake integration (Visual Studio is good).
  3. Build & run game directly, or via launcher.

Getting Started (With IMAGES!)

Images

Set up cache

Open reimplementation of Might and Magic 6 7 8 game engine

Select Start Launch

Open reimplementation of Might and Magic 6 7 8 game engine

wait until The cache has completed creating. (takes a couple of seconds)

Open reimplementation of Might and Magic 6 7 8 game engine

Make sure your CMAKE conf looks like this (please use Visual Studio 2019 specifically, NINJA generator fails often)

Open reimplementation of Might and Magic 6 7 8 game engine

Click Build All

Open reimplementation of Might and Magic 6 7 8 game engine

Development

See the HACKING document in the source code root for information on how to compile.

GamePlay

Open reimplementation of Might and Magic 6 7 8 game engine

Current build status

Master:

Code analysis:


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冒号课堂

冒号课堂

郑晖 / 电子工业出版社 / 2009-10 / 65.00元

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Base64 编码/解码
Base64 编码/解码

Base64 编码/解码

UNIX 时间戳转换
UNIX 时间戳转换

UNIX 时间戳转换

HSV CMYK 转换工具
HSV CMYK 转换工具

HSV CMYK互换工具