内容简介:If you’re not keeping the parameter, then you still want to have separateFebruary 20th, 2020Last time, I noted that
If you’re not keeping the parameter, then you still want to have separate T const&
and T&&
overloads
Raymond
February 20th, 2020
Last time, I noted that if you plan on keeping the parameter anyway, then there’s no need to have separate T const&
and T&&
overloads . However, the converse also applies: If you’re not keeping the parameter, then you still want to have separate T const&
and T&&
overloads.
To recap, we started with a class like this:
class Widget { public: void SetValues(std::vector<int> const& values) { m_values = values; } void SetValues(std::vector<int>&& values) { m_values = std::move(values); } private: std::vector<int> m_values; };
We were able to simplify this to
class Widget { public: void SetValues(std::vector<int> values) { m_values = std::move(values); } private: std::vector<int> m_values; };
because we are going to keep the parameter either way. (The old way resulted in either a copy or a move. The new way produces either a copy+move or a move. The expectation is that a single move is relatively inexpensive.)
However, the simplification doesn’t apply if we are not the ones consuming the value.
Widget CreateWidgetWithValues(std::vector<int> values) { Widget widget; widget.SetValues(std::move(values)); return widget; }
In this case, we are moving the values
onward to the SetValues
method, who is the final consumer. Writing the method this way generates an extra move constructor, because we have to move the value from our inbound parameter into the outbound parameter to SetValues
. We also incur an extra destruction of our now-empty inbound parameter. If the parameter is passed through multiple layers, each layer adds an extra move constructor and destruction.
Since we are not the final consumer, we should forward the parameter.
template<typename Values> Widget CreateWidgetWithValues(Values&& values) { Widget widget; widget.SetValues(std::forward<Values>(values)); return widget; }
Unfortunately, this causes us to break existing code, since you cannot forward uniform initialization.
// doesn't work any more CreateWidgetWithValues({ range.begin(), range.end() });
We end up returning to the overload.
Widget CreateWidgetWithValues(const std::vector<int>& values) { Widget widget; widget.SetValues(values); return widget; } Widget CreateWidgetWithValues(std::vector<int>&& values) { Widget widget; widget.SetValues(std::move(values)); return widget; }
I’m not too happy with this, though. Maybe there’s an easier way. Let me know.
Bonus chatter : The Microsoft compiler makes the function responsible for destructing its inbound parameters, in which case the code to destruct the std::vector<int>
is part of the consuming function and is therefore shared. gcc and clang make it the caller’s responsibility, so the destruction of the parameter is repeated at each call site.
以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网
猜你喜欢:本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们。
JavaScript语言精粹
Douglas Crockford / 赵泽欣、鄢学鹍 / 电子工业出版社 / 2009-4 / 35.00元
本书通过对JavaScript语言的分析,甄别出好的和坏的特性,从而提取出相对这门语言的整体而言具有更好的可靠性、可读性和可维护性的JavaScript的子集,以便你能用它创建真正可扩展的和高效的代码。 雅虎资深JavaScript架构师Douglas Crockford倾力之作。 向读者介绍如何运用JavaScript创建真正可扩展的和高效的代码。一起来看看 《JavaScript语言精粹》 这本书的介绍吧!