内容简介:Turns out it’s almost shockingly easy to run Go CLI programs in the browser with WebAssembly (WASM); as an example I’ll use myThe resulting binary is rather large (5.1M); TinyGo can be used to create smaller builds, but itWe then need to load the
Turns out it’s almost shockingly easy to run Go CLI programs in the browser with WebAssembly (WASM); as an example I’ll use my uni program. Building is as easy as:
GOOS=js GOARCH=wasm go build -o wasm/main.wasm
The resulting binary is rather large (5.1M); TinyGo can be used to create
smaller builds, but it
doesn’t support os.Args
yet
, so it won’t
work here. After gzip compression it’s only 1.3M, so that’s manageable (and
still smaller than many “text-only” websites).
We then need to load the main.wasm
binary:
<html> <head> <meta charset="utf-8"> </head> <body> <script src="wasm_exec.js"></script> <script> const go = new Go(); WebAssembly.instantiateStreaming(fetch("main.wasm"), go.importObject).then((result) => { go.run(result.instance); }); </script> </body> </html>
Copy the wasm_exec.js
file from the Go source repo ( $(go env
GOROOT)/misc/wasm/wasm_exec.js
), or GitHub
.
You can’t load the HTML file the local filesystem as the browser will refuse to load the wasm file; you’ll have to use a webserver which serves wasm files with the correct MIME type, for example with Python:
#!/usr/bin/env python3 import http.server h = http.server.SimpleHTTPRequestHandler h.extensions_map = {'': 'text/html', '.wasm': 'application/wasm', '.js': 'application/javascript'} http.server.HTTPServer(('127.0.0.1', 2000), h).serve_forever()
Going to http://localhost:2000 will fetch the file and run uni
; the JS console
should display:
uni: no command given exit code 1
As if we typed uni
on the CLI. To give it some arguments set go.argv
:
<script> const go = new Go(); WebAssembly.instantiateStreaming(fetch("main.wasm"), go.importObject).then((result) => { // Remember that argv[0] is the program name. go.argv = ['uni', '-q', 'identify', 'wasm']; go.run(result.instance); }); </script>
Which will give the expected output in the console:
'w' U+0077 119 77 w LATIN SMALL LETTER W (Lowercase_Letter) 'a' U+0061 97 61 a LATIN SMALL LETTER A (Lowercase_Letter) 's' U+0073 115 73 s LATIN SMALL LETTER S (Lowercase_Letter) 'm' U+006D 109 6d m LATIN SMALL LETTER M (Lowercase_Letter)
Now it’s a simple matter of connecting an input
element to go.argv
; this
also fetches the main.wasm
just once and re-runs it, instead of re-fetching it
every time:
<input id="input"> <script src="wasm_exec.js"></script> <script> fetch('main.wasm').then(response => response.arrayBuffer()).then(function(bin) { input.addEventListener('keydown', function(e) { if (e.keyCode !== 13) // Enter return; e.preventDefault(); const go = new Go(); go.argv = ['uni'].concat(this.value.split(' ')); this.value = ''; WebAssembly.instantiate(bin, go.importObject).then((result) => { go.run(result.instance); }); }); }); </script>
Overwrite the global.fs.writeSync
from wasm_exec.js
to display the output in
the HTML page instead of the console:
<script> fetch('main.wasm').then(response => response.arrayBuffer()).then(function(bin) { input.addEventListener('keydown', function(e) { if (e.keyCode !== 13) // Enter return; e.preventDefault(); const go = new Go(); go.argv = ['uni'].concat(this.value.split(' ')); this.value = ''; // Write stdout to terminal. let outputBuf = ''; const decoder = new TextDecoder("utf-8"); global.fs.writeSync = function(fd, buf) { outputBuf += decoder.decode(buf); const nl = outputBuf.lastIndexOf("\n"); if (nl != -1) { window.output.innerText += outputBuf.substr(0, nl + 1); window.scrollTo(0, document.body.scrollHeight); outputBuf = outputBuf.substr(nl + 1); } return buf.length; }; WebAssembly.instantiate(bin, go.importObject).then((result) => { go.run(result.instance); }); }); }); </script>
And that’s pretty much it; 30 lines of JavaScript to run CLI applications in the
browser :-) The only change I had to make to uni
Go code was adding a build
tag
.
There are plenty of other things that can be improved: some better styling, reading from stdin, keybinds, loading indicator, etc. The full version does some of that. Take a look at index.html and term.js in case you’re interested. It could still be improved further, but I thought this was “good enough” for a basic demo :-)
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