内容简介:I am very happy to announce that Elisa has been submitted to the Windows Store.I strongly believe that we should push our applications on the popular computing platforms for two reasons: increase software freedom by having good free open source application
Elisa is a music player developed by the KDE community that strives to be simple and nice to use. We also recognize that we need a flexible product to account for the different workflows and use-cases of our users.
We focus on a very good integration with the Plasma desktop of the KDE community without compromising the support for other platforms (other Linux desktop environments, Windows and Android).
We are creating a reliable product that is a joy to use and respects our users privacy. As such, we will prefer to support online services where users are in control of their data.
I am very happy to announce that Elisa has been submitted to the Windows Store.
I strongly believe that we should push our applications on the popular computing platforms for two reasons: increase software freedom by having good free open source application easily usable and to possibly get more contributors and/or testers.
I would like to thanks all people that have made it possible to reach this state: Hannah von Reth, Kevin Funk, Ben Cooksley and all people involved in Craft and the binary-factory and the Elisa contributors (Alexander Stippich and Nate Graham in particular but also new contributors Jerome Guidon, Edward Kigwana, Puneeth Chanda and others. The amount of support we get from being a part of the KDE Community is amazing and I would like to encourage people to donate to KDE .
On a side note, I have setup some accounts on Patreon , Liberapay and Paypal . Thanks a lot for the first donator that has motivated me to do that and donated some money. You can support my work via those services.
以上所述就是小编给大家介绍的《Elisa has been submitted to the Windows Store》,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对 码农网 的支持!
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编写可读代码的艺术
Boswell, D.、Foucher, T. / 尹哲、郑秀雯 / 机械工业出版社 / 2012-7-10 / 59.00元
细节决定成败,思路清晰、言简意赅的代码让程序员一目了然;而格式凌乱、拖沓冗长的代码让程序员一头雾水。除了可以正确运行以外,优秀的代码必须具备良好的可读性,编写的代码要使其他人能在最短的时间内理解才行。本书旨在强调代码对人的友好性和可读性。 本书关注编码的细节,总结了很多提高代码可读性的小技巧,看似都微不足道,但是对于整个软件系统的开发而言,它们与宏观的架构决策、设计思想、指导原则同样重要。编......一起来看看 《编写可读代码的艺术》 这本书的介绍吧!